1. UI direction
Five different looks for the same game. Choose one, or several you'd like combined. In every direction pink still means “don't tap” and green still means “tap now”.
itNo
peTa
p!
2. Round behavior & interactions
How a round starts, what happens on a false start, how pink decoys work and how fast the next round comes. These are ideas to try, not shipped settings. “Keep current” means leave that part as the game does it today.
3. Playing with friends
Getting a friend in, starting together, rematches, and whether more than two people should ever be involved. Still no accounts.
4. Fairness & connection
Two phones on two connections will never be perfectly equal. These are tradeoffs between “feels fair” and “stays simple”.
No online game can promise to be cheat-proof or lag-free. Pick what matters most to you for a game played between friends.
5. Accessibility & feedback
Making the game playable without relying on color alone, and keeping sound, vibration and motion comfortable.